O software I-Doser garante que é possível alterar o estado da mente apenas com uma série de sons para simular o consumo de entorpecentes como maconha, cocaína, heroína, ecstasy, ópio, Diazepam, peiote e outros relaxantes ou estimulantes, além de variações sintetizadas pelo próprio fabricante
They might not think of it this way, but the designers of adult-oriented video games are a little bit like nightclub owners: they're always trying to figure out how to attract women as the ultimate lure for larger groups of male customers.
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10.3.07
The Ophonine is the first in an upcoming series of applications that transform your mobile phone into various musical instruments. With the Ophonine you can record and play sound loops with a press of a button.
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7.3.07
Dating simulations (dating sims) are a genre of computer and video games, usually Japanese, with romantic elements. The most common objective of dating sims is to date women, usually choosing from among several characters, and to achieve a romantic relationship.
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6.3.07
Natural Interaction investigates the relationships between humans and machines following this vision: we create interactive artifacts that respect and exploit the natural dynamics through which people communicate and discover the real world.
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3.3.07
Sonorous is an experiment in game design which aims to explore the possibilities of using music and sound as an alternative to traditional story-like narrative as the primary means of creating context for gameplay, and facilitating player engagement. Sonorous takes the form of a shortened Real Time Strategy game, where each unit the player controls takes on the properties of a musical instrument in the player's own temporary musical ensemble group. Through player choices and actions, the units will dynamically create and alter the musical score. The primary experiential goal of the piece is to evoke a grooving, or joyful dancing reaction in the player. The primary research goal of the project is to identify several tenets of Interactive Sound Design as they relate to games, in the hope of unveiling new game mechanics and systems which could be applied to arcade style and casual video games.
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3.3.07
Solipsis is a pure peer-to-peer system for a massively shared virtual world. There are no central servers at all: it only relies on end-users' machines. Solipsis is a public virtual territory. The world is initially empty and only users will fill it by creating and running entities. No pre-existing cities, inhabitants nor scenario to respect... Solipsis is open-source, so everybody can enhance the protocols and the algorithms. Moreover, the system architecture clearly separates the different tasks, so that peer-to-peer hackers as well as multimedia geeks can find a good place to have fun here! Current versions of Solipsis give the opportunity to act as pionneers in a pre-cambrian world. You only have a 2D representation of the virtual world and some basic tools devoted to communications and interactions. But it just works, so, come on and enjoy!
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3.3.07
O Freeculture.org anuncia o lançamento de um novo site, freemusic, dedicado a compartilhar ótimas músicas livres, incentivando artistas a lançar músicas sob licenças livres, e provendo acesso a gravações e produções para artistas lançarem trabalhos sob uma licença livre. Usuários podem fazer upload de música de seus próprios computadores ou criar links para músicas de outros sites que as distribuam livremente. Músicas que forem carregadas podem ser tocadas no site, além de baixadas e remixadas em
novos trabalhos.
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2.3.07









